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import type { Arrayable, MaybeElementRef } from '@vueuse/core';
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import type { Ref } from 'vue';
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import { computed, effectScope, onUnmounted, ref, unref, watch } from 'vue';
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import { isFunction } from '@vben/utils';
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import { useElementHover } from '@vueuse/core';
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interface HoverDelayOptions {
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/** 鼠标进入延迟时间 */
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enterDelay?: (() => number) | number;
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/** 鼠标离开延迟时间 */
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leaveDelay?: (() => number) | number;
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}
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const DEFAULT_LEAVE_DELAY = 500; // 鼠标离开延迟时间,默认为 500ms
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const DEFAULT_ENTER_DELAY = 0; // 鼠标进入延迟时间,默认为 0(立即响应)
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/**
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* 监测鼠标是否在元素内部,如果在元素内部则返回 true,否则返回 false
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* @param refElement 所有需要检测的元素。支持单个元素、元素数组或响应式引用的元素数组。如果鼠标在任何一个元素内部都会返回 true
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* @param delay 延迟更新状态的时间,可以是数字或包含进入/离开延迟的配置对象
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* @returns 返回一个数组,第一个元素是一个 ref,表示鼠标是否在元素内部,第二个元素是一个控制器,可以通过 enable 和 disable 方法来控制监听器的启用和禁用
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*/
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export function useHoverToggle(
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refElement: Arrayable<MaybeElementRef> | Ref<HTMLElement[] | null>,
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delay: (() => number) | HoverDelayOptions | number = DEFAULT_LEAVE_DELAY,
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) {
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// 兼容旧版本API
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const normalizedOptions: HoverDelayOptions =
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typeof delay === 'number' || isFunction(delay)
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? { enterDelay: DEFAULT_ENTER_DELAY, leaveDelay: delay }
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: {
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enterDelay: DEFAULT_ENTER_DELAY,
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leaveDelay: DEFAULT_LEAVE_DELAY,
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...delay,
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};
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const value = ref(false);
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const enterTimer = ref<ReturnType<typeof setTimeout> | undefined>();
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const leaveTimer = ref<ReturnType<typeof setTimeout> | undefined>();
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const hoverScopes = ref<ReturnType<typeof effectScope>[]>([]);
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// 使用计算属性包装 refElement,使其响应式变化
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const refs = computed(() => {
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const raw = unref(refElement);
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if (raw === null) return [];
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return Array.isArray(raw) ? raw : [raw];
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});
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// 存储所有 hover 状态
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const isHovers = ref<Array<Ref<boolean>>>([]);
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// 更新 hover 监听的函数
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function updateHovers() {
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// 停止并清理之前的作用域
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hoverScopes.value.forEach((scope) => scope.stop());
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hoverScopes.value = [];
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isHovers.value = refs.value.map((refEle) => {
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if (!refEle) {
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return ref(false);
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}
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const eleRef = computed(() => {
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const ele = unref(refEle);
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return ele instanceof Element ? ele : (ele?.$el as Element);
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});
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// 为每个元素创建独立的作用域
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const scope = effectScope();
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const hoverRef = scope.run(() => useElementHover(eleRef)) || ref(false);
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hoverScopes.value.push(scope);
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return hoverRef;
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});
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}
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// 监听元素数量变化,避免过度执行
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const elementsCount = computed(() => {
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const raw = unref(refElement);
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if (raw === null) return 0;
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return Array.isArray(raw) ? raw.length : 1;
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});
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// 初始设置
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updateHovers();
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// 只在元素数量变化时重新设置监听器
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const stopWatcher = watch(elementsCount, updateHovers, { deep: false });
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const isOutsideAll = computed(() => isHovers.value.every((v) => !v.value));
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function clearTimers() {
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if (enterTimer.value) {
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clearTimeout(enterTimer.value);
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enterTimer.value = undefined;
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}
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if (leaveTimer.value) {
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clearTimeout(leaveTimer.value);
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leaveTimer.value = undefined;
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}
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}
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function setValueDelay(val: boolean) {
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clearTimers();
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if (val) {
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// 鼠标进入
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const enterDelay = normalizedOptions.enterDelay ?? DEFAULT_ENTER_DELAY;
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const delayTime = isFunction(enterDelay) ? enterDelay() : enterDelay;
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if (delayTime <= 0) {
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value.value = true;
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} else {
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enterTimer.value = setTimeout(() => {
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value.value = true;
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enterTimer.value = undefined;
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}, delayTime);
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}
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} else {
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// 鼠标离开
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const leaveDelay = normalizedOptions.leaveDelay ?? DEFAULT_LEAVE_DELAY;
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const delayTime = isFunction(leaveDelay) ? leaveDelay() : leaveDelay;
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if (delayTime <= 0) {
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value.value = false;
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} else {
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leaveTimer.value = setTimeout(() => {
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value.value = false;
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leaveTimer.value = undefined;
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}, delayTime);
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}
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}
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}
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const hoverWatcher = watch(
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isOutsideAll,
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(val) => {
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setValueDelay(!val);
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},
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{ immediate: true },
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);
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const controller = {
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enable() {
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hoverWatcher.resume();
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},
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disable() {
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hoverWatcher.pause();
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},
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};
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onUnmounted(() => {
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clearTimers();
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// 停止监听器
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stopWatcher();
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// 停止所有剩余的作用域
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hoverScopes.value.forEach((scope) => scope.stop());
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});
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return [value, controller] as [typeof value, typeof controller];
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}
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